Fallout 3 Review Part 2:Wastelands Governed By Karma

Picking up were Part 1 (check it out here) of my Fallout 3 review left off, you are rising out of the vault and into the wastelands. After your fathers unexpected exit from Vault 101, you forge into the unknown in hopes of reuniting with him on the outside. As you escape the fallout shelter with the assistance of your childhood friend Amata, the overseers daughter, you gaze across the ruined landscape of the D.C. Area for the first time. Looking over the horizon for the first time, its obvious the world has been destroyed. There are no signs of life, no color, nothing but ruins. As drab and depressing as that sounds the game is ascetically beautiful. The remains of buildings and technology scattered throughout the world looks reminiscent of a 1950’s era Sci-Fi movie. The game does a great job of making you feel alone, to the point that wandering the landscape creates an eery feeling.

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