Lost in Warcraft: The One Hundred Day Adventure

For five years I have sat on the side lines reading articles and listening to people talk about World of Warcraft and I finally decided I had heard enough. It was time to swallow the red pill and take the plunge down the rabbit hole. I sat at my PC and proceeded to install the free ten day trial and I didn’t look back. Plunge might not be the best word to describe my one hundred day affair with World of Warcraft, crashed is probably a more suitable term.
Over the [Read More]

Fallout 3: Broken Steel Review

If you haven’t purchased any of the additional episodes that have been released for Fallout 3, the Broken Steel expansion is the best place to start. There have been a lot of positive changes and updates to the core Fallout 3 game included in this release. Most notable is a change to the ending of the game. Fallout 3 did so many things right but the ending was one of the more anti-climatic endings of a game this generation. Ending the game actually means, ending the game. If players complete [Read More]

Fallout 3 Review Part 2:Wastelands Governed By Karma

Picking up where Part 1 (check it out here) of my Fallout 3 review left off, you are rising out of the vault and into the wastelands. After your fathers unexpected exit from Vault 101, you forge into the unknown in hopes of reuniting with him on the outside. As you escape the fallout shelter with the assistance of your childhood friend Amata, the overseers daughter, you gaze across the ruined landscape of the D.C. Area for the first time. Looking over the horizon for the first time, its obvious [Read More]

Fallout 3: Super Mutant Behemoths Locations

Having trouble getting The Bigger They Are… achievement in Fallout 3? This one is earned by killing the all Super Mutant Behemoths in the game. There are five of these monsters and they can be found at the locations listed below. Good luck!

GNR Building : The Behemoth will break through a wall outside Galaxy News Radio Building. (Quest Location)
Evergreen Mills : Held captive behind an electric force field beside the train tracks. This is the easiest one to take down, unless you destroy the generator that powers it’s cage.
The Capitol [Read More]

Fallout 3 Review Part 1: Growing Up in Vault 101

With over a hundred real-time hours logged in the Bethesda’s post apocalyptic wasteland that is Fallout 3, I still can’t get enough. Having completed the main quest just shy of ninety seven hours I wanted to share my thoughts on the game. Not knowing how to write about a game of this magnitude I decided to break up my “review” of the game into parts, allowing me to focus in on each area I wanted to comment on. In this post I am focusing on the starting stage of the [Read More]

Copyright © 2010 · All Rights Reserved · FrozenGamer.com · Privacy Policy · Log in