God of War: Chains of Olympus Review

God of War: Chains of Olympus is the first game I picked up for my PSP following my post regarding Sony’s high-tech paperweight. (Check it out here if you missed it.) I have been looking for a reason to justify owning a PSP, Chains of Olympus was great choice. This game does everything it can to show the capabilities the PSP has to offer to gamers. The game kicks off throwing players straight into the gore filled action one would expect from a God of War game. Chains of Olympus is a prequel to God of War games released on the PS2. The story takes place shortly after the death of Kratos’s wife and daughter. The game starts with Kratos in the ancient city of Attica where he is fighting off an onslaught of Persian forces. In the mythological world of the game Helios, the sun god, has been weakened giving Morpheus, the god of dreams, the power to put ancient Greece to sleep disturbing Olympus’s rule over the nation.

PSP: Rejuvenating the love for Sony’s high-tech paperweight.

Do you have a PSP lying around the house collecting dust or stuffed in a drawer somewhere? I bought one of these slick little devices when the slim model was introduced a few years back. At the time of my purchase I thought I was buying the ultimate portable media device. This little thing did it all, movies, music, games, web surfing, Skype, and the promise that a GPS add-on was in the works. Sony’s PSP, on paper, was the pocket equivalent of a home entertainment center. The handheld even looked sexy. The sales figures prove I wasn’t the only person who was interested in the device. To date, Sony has sold over 50 million of these units to retailers worldwide.

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